In light of not being able to organize our usual large in-person showcase at the moment, the UTS Games Studuio has prepared a one of a kind event. A 2-hour online showcase to celebrate the efforts of our Spring 2020 student cohort and show off the best work of this teaching session.
Date: 17th of November
Time: 12:00PM - 2:00PM (Sydney time)
Location: Online (via Discord)
Stay tuned for more updates.
The first hour will consist of a panel of BSc in Games Development Alumni from various year levels (2016/2017/2018/2019).
During this time, our panelists will share their journeys after finishing their studies at UTS.
The second hour will be a demonstration of all the games created in Game Design Studio 2, a final year subject where students work in collaboration with the Music and Sound Design cohort following Agile Project Management Principles to create innovative and unique commercial-quality video games.
Also on show, this year’s game made by the Playmakers Dev Team – a group of 14 students from the Playmakers Student Society who have worked on an extracurricular project since May 2020
These games along with other on-demand content will also be available for our invitees to access from the comfort of their own home.
The Games Studio focuses on advancing the tools, techniques and methods that will be used to build the next generation of games and related technologies.
Current themes include, but are not restricted to, serious games, augmented and virtual reality, artificial intelligence and data analytics in games, procedural content generation, interactive storytelling, collaborative virtual environments and experimental game design.
The Games Studio works closely with the undergraduate student of the Bachelor of Science in Games Development to bring cutting edge games education, broaden the scope of Australian games research, highlight the work of our students and academics, and grow the game design and development community of UTS.